AI Insights · Timothy · September 2024
Top 5 Tennis Games on Android in the US: Q3 2024 Performance
Explore the performance trends of the top 5 tennis games on Android in the United States during Q3 2024, with insights into downloads, revenue, and active user metrics.
In the third quarter of 2024, the top five tennis games on the Android platform in the United States showcased diverse performance trends in terms of downloads, revenue, and weekly active users. Here’s a detailed look at each game's performance based on data from Sensor Tower.
Tennis Clash: Multiplayer Game by Wildlife Studios saw varied trends throughout the quarter. Weekly revenue started at around $26K in early July, fluctuating slightly and peaking again at $27.2K by the end of July. Downloads experienced a significant peak at 14.6K in the week of July 29, followed by a gradual decline to 4.7K by the end of September. Weekly active users showed a similar pattern, starting at 94.7K, peaking at 103K, and ending the quarter at 74.5K.
Mini Tennis: Perfect Smash from Miniclip.com demonstrated a steady increase in revenue, starting at $489 and climbing to $1.3K by mid-September, before settling at $948 by the end of the quarter. Downloads showed an initial decline, with a low of 659 in early August, before rising to 1.7K by the end of September. Active users fluctuated, starting at 45.6K, dipping mid-quarter, and rebounding to 42.4K by the end.
Tennis Arena, developed by Helium9 Games, experienced modest revenue growth, with earnings fluctuating between $908 and $1.7K. Downloads began at 1.5K and decreased to 834 by the end of September. The game’s active users followed a downward trend, starting at 2.5K and ending at 2K.
3D Tennis by Mouse Games had minimal revenue, with occasional peaks reaching up to $63. Downloads were relatively stable, with a slight dip in early September before recovering to 695 by the end of the quarter. Active users showed a decline from 3.2K in July to 3.1K by the end of September.
Finally, Virtua Tennis Challenge from SEGA exhibited consistent yet low revenue, averaging around $15 to $27 weekly. Downloads remained stable, with a slight increase to 278 in late July before settling at 149 by the end of September. Active users experienced minor fluctuations, starting at 635 and ending the quarter at 594.
These insights, courtesy of Sensor Tower, provide a comprehensive view of the quarterly performance of these popular tennis games on Android in the US. For more detailed analytics and trends, additional insights can be found on Sensor Tower's platform.